“Mixing games and gambling, especially at a young age, is dangerous for mental health,” said Belgium’s justice minister, Koen Geens, when the changes to the law were first announced. “That is why we must also ensure that children and adults are not confronted with games of chance when they are looking for fun in a video game.”
I have ALWAYS hated 🤮 the randomness of Loot Boxes when playing online PVP video games (such as @Destiny) even when the prizes I was optioned were free. I seemed to always be the one who got stuck with nothing useful.
For those people who actually read this blog of mine, a Loot Box:
The thought of actually paying for Loot Boxes makes me cringe, considering that in 15+ years I haven’t even been able to win ONE flipping cup of coffee ☕ during Tim Hortons Roll up the Rim to Win event.
If a gamer is putting money down on these things, whether it’s real currency or money earned in game, in the the hope that there’s something really cool inside that box, then Loot boxes definitely fall under the description as “games of chance” or “simulated gambling”.
The smartest thing the gaming industry could do is either completely eliminate Loot Boxes, or ONLY make them available in those video games rated AO (18+ yrs of age).
In the meanwhile they will just have come up with better ways to generate revenue streams for existing video games including DLC, microtransactions and character/avatar cosmetics currently available.